Spiritus Astrum [P0-B12]: p1521: Towards Early Access
I have been working on some new artwork for the game.
I have added a new colony, in addition to a new weapon, and a new ship.
These will feature in the third campaign, and will also appear in the free roaming mode of the game.
I have also made improvements and some fixes to the dynamic AI pathfinding algorithm, improving reliability and accuracy.
Finally, I have made several improvements to the third campaign, including adding more combat scenes, etc.
The next goal is to add a new weapon type to the game. This will probably take some time, since it is a more complex weapon type.



