P0-A11: Part 999: Beta Testing
I have been moving ahead with the testing and improvements.There are still quite a few minor issues with the project that need to be solved. It will probably take several weeks to properly fix all of these minor issues, and add essential quality-of-life improvements.I have decide to postpone the issue with the grass displacement for […]
P0-A11: Part 998: Forum Announcement
I have created an official forum for my projects. At the moment, I am intending it to be used mainly for beta testing and support, although it does include a general discussion forum as well. The forum is located HERE. I have also added links to the forum on my main page.
P0-A11: Part 997: Beta Testing
I am hoping that I have found most of the existing bugs in the tutorial stages of the project at this point. There may be some more minor ones, but there shouldn’t be too many. I have fixed some issues with the vehicles in the project, as well as some issues with changing zones while […]
P0-A11: Part 996: Beta Testing
I have completed another round of testing. This time, there were very few bugs found, and the ones that were found were all fixed. I did discover a few issues that I was not able to reproduce, so I am hoping that these were one-off or testing glitches. I will need to look at them […]
P0-A11: Part 995: Beta Testing
The testing is continuing to go well. I have fixed two of the three remaining major issues. There was a problem with the day/night cycle, which I have solved. I also identified a possible issue with player positions not saving correctly, but I was not able to reproduce this, so it may have been solved […]
P0-A11: Part 994: Beta Testing
The testing is continuing to go well. I have completed another full round of testing, and uncovered some issues that I hadn’t found previously, but almost all of these were minor. There are still quite a few issues left, including two more serious issues, but the project is generally going well, and is becoming more […]
P0-A11: Part 993: Beta Testing
I have fixed some more minor issues with the project, and made minor improvements. I have also added exception handling and error checking to some of the user inputs, guis, etc, and fixed some issues with the rover and AI systems. There are quite a few minor issues and improvements that I need to make, […]
P0-A11: Part 992: Beta Testing
I have completed more testing, and fixed quite a few more bugs. I have added an in-game command console, so that players can input certain commands during the game. This is intended to be used for testing only. I have also fixed quite a few issues with items and vehicles not being rotated correctly when […]
