P0-MS5: Part 360: Debugging, Optimisation
Most of the FTL (Faster than Light) and Sublight travel is now working.
There may be some issues with the “stellar objects” though, some of the stars, asteroid fields, and other objects don’t show up properly.
I suspect that this is an issues with the scale, these objects weren’t meant to be scaled to realistic extents. I may need to add some kind of distance-based scaling system, where, instead of scaling the objects up to their real sizes, I will instead move them closer, to make them appear bigger.
Since the player will not be getting too close to objects like stars, etc, this should work ok.

