P0-B6: Part 1314: Debugging, Improvements
I have made more improvements to the new strategic guis.
It is now possible to view a “breadcrumb trail” that allows players to track enemy ships more easily, and I have improved the text display and readout, in addition to fixing some bugs.
I have also started the process of improving the enemy AI. Currently, the AI always spawns near the player, and only works at close range.
I need to improve this so that the AI can spawn anywhere in the star system, and can detect and track the player based on their speed and position, etc.
