P0-B2: Part 1073: Improvements, Debugging
I have added a new weapon to the project, and made several improvements to the way that weapons function in the game.
I needed a weapon that could believably destroy large, armoured, targets, so I created a rocket launcher.
While adding this, I improved the way weapons are handled and reloaded in the project, and improved the inventory system, etc.
The rocket launcher will eventually have various firing modes, including the ability to fire a “drone” missile that can be controlled and detonated remotely.
I will also be adding the ability to destroy many other objects and buildings in the game, to increase the scope of gameplay that is possible.

