P0-A5: Part 641: Debugging, New Features
In addition to many more bug fixes and improvements, I have also been moving forward with the new features for the project.
I have been experimenting with adding rings to planets, and the results have been very good. I have just been adding them manually for now, I haven’t integrated them with the dynamic system yet, but I intend to do this shortly.
I have also continued debugging the system, and found no major issues.
The next goals are to add more immersive features and actions to the player, and work on the art and some other bugs that need to be fixed. I also want to look at the orbital mechanics system, and possibly even look into some multiplayer code.
















































