P0-A5: Part 640: Debugging
I have fixed a large number of smaller bugs, and I have also started adding in new features to the project.
There were a number of long-standing issues that have now been fixed, such as graphics issues when landing on planets, and choppy or jerky movement when flying the capital ships.
I have also started adding in some new variables which will be used to add more “virtual world” simulation features, such as food, water, sleep, etc, that will provide a more realisitic feel to the gameplay.
I have also added more detailed variables to the ship, to display altitude, orientation, etc. If possible, I would like to add realistic orbital mechanics to the capital ships in A5. This will be complex, since the ship itself has a static position (it is fixed at the origin), so to orbit around a planet I would need to move the planet, not the ship, but this should be possible, and would add a great deal of realism.
