P0-A2: Part 442: Persistent Server Overhaul
The next goal that I am working on is to overhaul and improve the Persistent Server System.
I intend to debug it extensively, and refactor it’s code, making it more reliable.
I also want to add some new features, such as preliminary multiplayer support, and greater persistence for the project.
I have already made good progress with this, but there are quite a few issues that need to be fixed.
