P-152: Virtual World Concept Update 27: Spherical Terrain: Polysoup Collision Update 3
I have made quite a lot of progress with the collision issues that I have been having, although player collision is still not working. I now believe that the issue lies in a particular variable not being updated on the server.
What I think is happening is that the collision is being detected on the client, and the list of collision polygons is being generated on the client. However, that list of polygons is not being sent properly over the server, and so the server doesn’t have anything to collide with, resulting in no collision.
The collision with objects of the item class probably works because it’s collision system is different, and simpler.
I am currently implementing a solution which I believe will fix this issue.