Spiritus Astrum [P0-B13]: p1538: Towards Early Access
I have finished some more testing and debugging, mostly bugs that I discovered during the last test run.
I have also made some improvements to the mission selection UI’s and logic for the third campaign, which makes it a lot easier to use and more reliable.
There were also some new bugs that I discovered while working on the improvements, which were also mostly fixed.
I have spent more time on the checkpoint saving system, and I have added more and better checkpoints, to allow easier restoring of the players state after death or restart.
These are more important for the third campaign, because it is more structured and less procedural than the others.
There is still more more needed on the checkpoint system, and likely quite a few edge cases where the game won’t properly load, but the system seems mostly functional.



