Update December 2008

Just an update on my progress over the past few weeks. I have implemented texture selection to the character selection gui. Players can now select both a clothing type, and a texture from a list. The game now also supports texture layers, which mean you… more »

You must be a member of this blog to see the comments. Log in now!

Character Customization GUI Complete (With Pics)

I thought it was time for an update. I have just finished the Character Customization GUI screen for Spiritus Astrum. It allows the players to choose a name for their character, as well as choosing what clothing and hair types and colours to use. It to… more »

You must be a member of this blog to see the comments. Log in now!

Character Customisation: First Look

The first phase of the project is the Character customisation system (Well ok, not the first, but the first that I can show a screenshot for). I've gone with a fairly standard approach: I have divided the model up into sections, head, torso, and legs. I… more »

You must be a member of this blog to see the comments. Log in now!

Spiritus Astrum

I have finally thought of a name for my Project: Spiritus Astrum. It means "Spirit of the Stars" in Latin. I think that says what I want to say about this project. I remember playing "Imperium Galactica 2, and I really liked that name. I thought it su… more »

You must be a member of this blog to see the comments. Log in now!

<< Previous ::