Spiritus Astrum [P0-B11]: p1508: Towards Early Access
I have integrated all of the dialog that I wrote last week into the game itself, as I have added triggers for this dialog so that it appears at the correct points in the story.
I still need to test it fully, which is the next step, but so far it seems to be working well.
In addition, I have fixed several bugs related to the story and dialog system, and the guis, etc.
The dialog system has some basic random elements built in. Character names, etc, will be changed between playthroughs. In the future, I intend to extend this to add more replayability, and more procedural content.
The dialog for each NPC will also change during the story, depending on the game state, and the players actions, etc.
I have also started extensive testing of all of the changes that I have made recently. This will take some time, but progress so far has been good.

