Project 137: Star Commander: Grenades
I have managed to get the trajectory for my smoke grenades working, thanks t o some help from the Garage Games forums. I now just need to add the animations for the grenade throwing, and I am basically done. Adding animation support may be quite tricky, since I have to move the player from a normal pose to throw the grenade, take the grenade from a belt or pouch, and then throw it, creating a projectile just at the right moment.
Grenades will be a major part of combat in the early release of Star Commander, since the choice of weapons and equipment will be quite limited at this stage.I think that, without grenades, combat would become monotonous “trench warfare”, where players stay in cover and simply fire at each other until they score a lucky hit. With smoke grenades, however, players can deploy smoke to cover an advance or retreat, covering ground that would normally be impassible. With frag grenades, they can clear enemies out from cover, or from building, forcing them to change positions or retreat. This should make the game dynamic and fun.
It may not be possible to see the grenades being thrown in the video below, but they are in fact there.
