P0-MS2: Part 150: AI: Speech to Text, Text to Speech, Morph 3D Character System
I have begun the process of integrating the MCS character creator into my project.
So far, it has been relatively straightforward.
Adding the clothing and items has been easy, and the quality of the models is great.
I had a few minor issues, such as the jaws of the character being stuck open when using Mixamo animations. This is a known issue, and is caused by the joint position of the jaw to default to “open” when no value is set. The problem is that I can’t change the value of the Mixamo animations because they were created outside of unity. However, by remapping the “jaw” bone to the “headend” node I can fix this issue.
Also, the Mixamo animations need to be specified as “Humanoid” in the “Rig” options, other wise they won’t work properly.
I needed to turn off “Apply Root Motion” as well, to fix an issue with the walk cycle.
There are still some odd warping issues with using Mixamo animations, but this is probably due to the animations themselves, and not MCS. I am reusing the existing animations that I was using for my existing AI character, I may need to regenerate the animations to fix the warping issue.
The next step is to add an MCS male avatar to my player controller, and add animations to it.
The “Sci Fi bundle“, which is free on the asset store, provides several options for clothing and hair types, that can be mixed and matched to produce interesting characters, and of course, the modification and customisation options of the MCS system itself are unparalleled.
It will probably be a while before I am ready to being customising my characters, adding clothing, etc, but for now, I just want to get the core system working.

05/04/2017 , 09:50:19 PM
Unity 5.5.1f1 Personal (64bit) – P0Main.unity – New Unity Project – PC, Mac & Linux Standalone*

05/04/2017 , 10:14:04 PM
Unity 5.5.1f1 Personal (64bit) – P0Main.unity – New Unity Project – PC, Mac & Linux Standalone*

05/04/2017 , 10:15:55 PM
Unity 5.5.1f1 Personal (64bit) – P0Main.unity – New Unity Project – PC, Mac & Linux Standalone*

05/04/2017 , 10:17:34 PM
Unity 5.5.1f1 Personal (64bit) – P0Main.unity – New Unity Project – PC, Mac & Linux Standalone*

05/04/2017 , 10:23:08 PM
Unity 5.5.1f1 Personal (64bit) – P0Main.unity – New Unity Project – PC, Mac & Linux Standalone

07/04/2017 , 10:06:35 PM
Unity 5.5.1f1 Personal (64bit) – P0Main.unity – New Unity Project – PC, Mac & Linux Standalone
