P0-B6: Part 1319: Debugging, Improvements
The basic detection algorithm works ok, but it needs to be tweaked so that it works optimally.
I have also fixed some issues with projectiles not working properly at high speeds.
The next goal is to get AI movement working at high speeds.
This mostly works, but only in simple cases. I have not properly tested it in more complex cases yet.
I will probably need a week or so to properly optimise this, and I can then move on.
