P0-B6: Part 1305: Debugging, Improvements
I intend to improve the guis while I improve the rest of the space sim. They need to be more easily readable, and provide more information to the user, while still being world space.
I am adding a 2D nav map now, which should be a lot easier for navigation than a 3D Radar style map.
The nav map is so far working well, and it should be very useful in testing the rest of the space sim system, due to the information that it provides.
I can already place planets and enemies on the map, and display their radius.
I can also switch the “rotation” of the map, from XY, XZ, and YZ, etc.
This is already more easily visible for long range navigation than the Radar Map.