P0-B5: Part 1266: Debugging, Improvements
I have made several improvements to the AI system. The AI now has a “relationship level”, which can be positive or negative.
As the relationship level increases, more options will become available (Such as the AI providing healing items or ammo to the player, or the AI allowing the player to access their inventory).
As the relationship level decreases, fewer options become available (Such as higher trade prices, or even no trade options at all).
The next goal is to add a complex gui that allows the player to buy/sell and access items in the AI’s inventory.



