P0-B4: Part 1196: Debugging, Improvements
The road concept is continuing to go well.
I now have the ability to connect random points of interest with a procedurally generated road, which has collision, and is placed in a persistent location in the world.
The next step is to make sure that this road is rotated correctly depending on the world orientation, and I also need to fix some issues with rendering, and the road points placement, etc.





