P0-B4: Part 1193: Debugging, Improvements
All of the artwork for the WFC module 3 is done and added to the world.
I have also integrated it with the Tessera system, and it works reasonably well.
The next step is to add random item generation, random NPC generation, and I also need to add the ability for the buildings to be spawned directly on the terrain, even if the terrain is slightly uneven.
I have also made some improvements to the road generation.
I have found a free asset that allows road mesh generation, and I intend to use this for the interactable element of the solution. I still need to figure out how to get it to work with the procedural generation system that I am using though.
