P0-B1: Part 1013: Debugging, Improvements
I have mainly solved the issues with the snow exclusion.
I have had to disable occlusion with the snow shader, which is not ideal, but I now have snow that works on all orientations, as well as working snow exclusion etc.
There are still some issues with snow exclusion in some cases, and I will need to fix the issues with occlusion later, but this is working well for now.
This is the last of the major bugs that I identified in the project. The only one that I haven’t fixed in the issue with the players position occasionally being wrong, but I have not been able to reproduce this bug in testing.





