P0-B1: Part 1007: Beta Phase Beginning
I have officially started the Beta phase of the project.
The next goal will be to fix a small number of intermittent bugs in the project.
There is one issue with the AI that I have a working solution for, but I need to properly understand how the bug is triggered before I implement it. There is also an issue with the floating origin system that occurs in rare cases.
These issues are difficult to track down because they only occur sporadically, but they need to be fixed before I can release the game.
I also want to add more content to the game, including a simple dynamic story generator, and a lot more immersive tasks and items, traits, and characters, etc, to give the game some depth and purpose.
