P0-A9: Part 868: Improvements, Debugging
I am focusing on debugging and stabilising the project at the moment, and it is going well.
I am performing much more in-depth and detailed tests, but so far there haven’t been any major issues.
I have run into some issues with object persistence and restoring the world state after loading the game, however.
Some of these issues only occur after longer play sessions, which is why I never noticed them before.

