P0-A8: Part 837: 2020.2 Port
Unity 2020.2 is now out, and I have spent the last few days porting my project to it.
So far, it has gone relatively well, but I have uncovered some issues.
UNET is still present and working in 2020.2 (it is slated for removal at a later date), which was a relief.
However, I had to make some changes to the Oculus VR code, due to Unity moving to a new “XR” integration. This was, thankfully, minor.
I also had some random issues with networking, involving server messages not being correctly sent, but these issues seemed to resolve themselves.
I now have a lot of testing to do before I can continue with the project.