P0-A4: Part 601: Debugging/Refactoring
I believe I have solved most of the issues with the dynamic skybox.
There are still some seaming issues that I will need to solve (They seem to be caused by how I am capturing and converting the scene to an equirectangular texture) but I am quite pleased with the results.
I now need to integrate the Sky system into my current project, and add some new features, etc.





