P-172: Unity: Space Environment: Part 41: Substance Painter, Art
I have been working on the AI actions/world interactions, and the texturing and modelling of the art assets that I need to make those actions work.
I have added quite a lot of new art, from targets (for testing guns, when I implement them) to chairs, tables, consoles and control panels.
I have decided that I don’t really like Quixel suite, I find it very slow and it tends to use up far too much memory. I am going to try out Substance Painter, which is another, similiar program. It is a little more expensive, but not a lot, and if it can improve the quality of my art, it would be worth it.

11/11/2016 , 05:13:10 AM
Unity Personal (64bit) – P0Main.unity – New Unity Project – PC, Mac & Linux Standalone

11/11/2016 , 02:50:56 AM
Unity Personal (64bit) – P0Main.unity – New Unity Project – PC, Mac & Linux Standalone

11/11/2016 , 01:14:08 AM
Unity Personal (64bit) – P0Main.unity – New Unity Project – PC, Mac & Linux Standalone

11/11/2016 , 01:13:49 AM
Unity Personal (64bit) – P0Main.unity – New Unity Project – PC, Mac & Linux Standalone
