P-155 “Phoenix” Engine Update 2: Object Loading
I intend to support the .obj file format, and I am currently working on an object loader for this. I have implemented some code that seems to be mostly working, although I haven’t got it completed yet.
I will need to add basic texturing and shading support, in addition to some support functions to translate and rotate the objects.
I will then need to think about animation, and collision detection.
