P-0: Virtual World Concept: Update 13: User Variables
I have spent this week working on the gameplay variables for this project. This turned out to be a lot harder than I thought. I am currently modelling food, water, sleep, nutrition, morale, stamina and endurance, as well as several other variables related to the “Life simulation”.
I only have a few variables left to implement, but I did find it extremely difficult to model real world events in variable form. Many of these variables will depend on each other as well, for example a users endurance will depend on their hunger level, how much water they have had, and their levels of exhaustion. However, these variables will also affect endurance in return, in a complex circular relationship.
I have had to make several compromises in order to get the system even somewhat functioning, and it is a lot simpler than I wanted to make it, but it seems to be at least functioning for now. I will need to add more detail to this system as the project progresses.