P0-A9: Part 891: Traits, Character Development, Etc.
All of the foundation code for the traits has been added.
I can add and remove traits, store them on the server, and page them to other multiplayer clients.
I can also add traits when specific conditions are met (such as number of kills, skill level, number of items crafted, etc).
I have also added the effects of most of these traits to the game, although some are display only, and are merely a record of an achievement.
I intend to add many more traits in the future.