P-152: Virtual World Concept Update 53: Chunked Levels of Detail Using Quad Trees Part 21
I have done a lot more research into the problem I was having with the terrain system, and I believe that my initial thoughts were more or less correct. The graphic below shows the issue: Currently, the closest node, the one on the bottom right, will be subdivided. The other three won’t. However, the players […]
Project 136: Thermal Imager Project Update 15: Concept Complete
I believe I have finished the prototype of this project. I have not yet made the housing or mounting for it, but the actual functionality is done. I think it worked out well, and the resolution of the images is high, except that the Thermal Camera needs some residual source of heat to produce decent […]
Raspberry Pi 2: Compiling T3D
I have learned of a problem with compiling and running a T3D dedicated server on the Raspberry Pi 2. The RPi 2 uses an ARM processor, and T3D features some Assembly code that make it incompatible with ARM processors. Even though the Pi may be powerful enough, T3D is unlikely to run without significant low-level […]
Project 136: Thermal Imager Project Update 15: SD Card and Misc.
I have connected and wired up the SD Card to this Project. I can now successfully take pictures and save them onto the SD Card. I recompiled my RAWtoBMP program as well, it was compiled in debug mode, I recompiled it in release, so it should now run without requiring any dependencies. I also wired another button […]
P-152: Virtual World Concept Update 52: Chunked Levels of Detail Using Quad Trees Part 20
I have not spent a huge amount of time on this project this week, due to the work I have been doing on P136. However I have done some research into the final terrain paging and chunked level of detail issues that I have been having, and on the terrain resolution and performance. There does […]
Project 136: Thermal Imager Project Update 14: RAWtoBMP Converter
I have created a small program to automatically convert all of the raw data from the Arduino Lepton project into a small, 80×60 .BMP file. I used the easyBMP library for the actual bitmap file handling, and a handy HSVtoRGB function that I found online to do to the HSVtoRGB conversion. I have created a file […]
Project 136: Thermal Imager Project Update 13: TFT Screen
I have wired up the Adafruit TFT Screen to my Thermal Imager project. I am pleasantly surprised at the quality of it, it is working very well. I also took some pictures outside, but I could only display them on the screen since I haven’t implemented saving to an SD card yet. Other than the […]
Raspberry Pi 2: QtCreator and T3D Server
I have installed QtCreator on the Raspberry Pi. It was relatively easy, except that I needed to use the program “attitude” to install QtCreator, since the usual “apt-get” method didn’t work. I have also learned that T3D on Linux can be compiled with QtCreator. My next goal is to compile T3D on the RPi and […]
