P0-B1: Part 1029: Improvements, Random Story System
I have added the reputation system to the project, and this is of course stored server side. It is now possible for quests and other actions to increase and decrease the players reputation, which will then affect their interactions with other players, etc, etc.
Everything else seems fine, I have done some preliminary testing and discovered no major issues.
I need to make some further improvements to the dialog system now, to allow it to more easily handle complex quest prompts, etc.
I can then start working on the actual dynamic story system, in addition to further immersion features.



