P0_B2
P0-B2: Part 1067: Improvements, Debugging
I have added a smaller radar system to the project.
This is a common feature in most exploration games, but I haven’t added this feature to my project yet, because I wanted to emphasise exploration as much as possible.
However, given how complex the project is becoming, a radar system like this is really necessary.
I have also made improvements to the AI system, and fixed some long standing bugs.
These improvements should make the project a lot more playable, without compromising immersion too much. The radar, for example, is not always displayed, the player must show and hide is as needed.





P0-B2: Part 1066: Improvements, Debugging
I have added the ability to scan for distant structures to the project.
This will make it much easier for the player to find interesting places and structures to explore, especially when travelling through dense forests, etc, where visibility is limited.
I have also added several more improvements to the existing system, and I am continuing with the debugging.



