P0-A7: Part 736: Art, Initial Goals

The first goal in A7 is to work on some building interiors for the City Generator. I will probably make these mostly static for now, and add dynamic or procedural generation later.

Once I have done this, I will improve the existing NPC code, and add random NPC’s wandering around the cities. I will also add some additional actions and interactions that the player can perform in cities, and improve the dynamic story further to take these into account.

I will then work on debugging and optimising, and I should, hopefully, end up with a playable “sandbox” type game at the end of A7.