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P0-B4: Part 1240: Debugging, Improvements

by on Apr.30, 2023, under Astral Realms, Meridian, P-0, P0_B4, Software and Games, Spiritus Astrum

I have been working on minor improvements to AI spawning. There was an issue with the AI spawning too far from the player, which meant that there were no colliders underneath them. I have made some improvements to the spawning to prevent this.

I have also made improvements to the creature AI spawn code, which allows them to be synced over the network too.

There are still some optimisations to be made here, but the AI is now basically network safe.

I have also added basic, client-side paging to the system, however the server does not yet support paging (IE, all objects are downloaded to the client, and are then paging in/out from the client, not the server). This will need to be improved soon.

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