{"id":9981,"date":"2023-12-31T06:47:50","date_gmt":"2023-12-31T06:47:50","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9981"},"modified":"2023-12-31T06:47:50","modified_gmt":"2023-12-31T06:47:50","slug":"stable-diffusion-generating-the-same-character-in-multiple-poses","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/stable-diffusion-generating-the-same-character-in-multiple-poses\/","title":{"rendered":"Stable Diffusion: Generating the same Character in multiple poses"},"content":{"rendered":"\n<p>I have been working with stable diffusion to generate AI Art for some time, but the main problem that I am having is with generating the same character in multiple poses.<\/p>\n\n\n\n<p>This is, apparently, a common problem with AI generated art in general.<\/p>\n\n\n\n<p>It is possible to generate similar characters using a strong enough prompt, but not identical characters.<\/p>\n\n\n\n<p>I have been working on a simple workflow to address this problem, and the initial results are looking promising.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have been working with stable diffusion to generate AI Art for some time, but the main problem that I am having is with generating the same character in multiple poses. This is, apparently, a common problem with AI generated art in general. It is possible to generate similar characters using a strong enough prompt, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[37,2],"tags":[],"class_list":["post-9981","post","type-post","status-publish","format-standard","hentry","category-ai","category-art-and-designs","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9981"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9981"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9981\/revisions"}],"predecessor-version":[{"id":9984,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9981\/revisions\/9984"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9981"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9981"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9981"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}