{"id":9980,"date":"2023-12-31T06:43:01","date_gmt":"2023-12-31T06:43:01","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9980"},"modified":"2023-12-31T06:43:01","modified_gmt":"2023-12-31T06:43:01","slug":"p0-b6-part-1352-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b6-part-1352-debugging-improvements\/","title":{"rendered":"P0-B6: Part 1352: Debugging, Improvements"},"content":{"rendered":"\n<p>I have fixed a few minor bugs and made some minor improvements to the project.<\/p>\n\n\n\n<p>These improvements were mostly related to the AI systems and item spawning.<\/p>\n\n\n\n<p>I have also been working on some concept art for some new items for the project.<\/p>\n\n\n\n<p>Vendors in the game now sell more items, and their stock is randomised, so they don&#8217;t all sell the same thing.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have fixed a few minor bugs and made some minor improvements to the project. These improvements were mostly related to the AI systems and item spawning. I have also been working on some concept art for some new items for the project. Vendors in the game now sell more items, and their stock is [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,36,10,34,11],"tags":[],"class_list":["post-9980","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b6","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9980"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9980"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9980\/revisions"}],"predecessor-version":[{"id":9982,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9980\/revisions\/9982"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9980"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9980"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9980"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}