{"id":9974,"date":"2023-12-24T23:08:46","date_gmt":"2023-12-24T23:08:46","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9974"},"modified":"2023-12-24T23:11:46","modified_gmt":"2023-12-24T23:11:46","slug":"p0-b6-part-1351-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b6-part-1351-debugging-improvements\/","title":{"rendered":"P0-B6: Part 1351: Debugging, Improvements"},"content":{"rendered":"\n<p>The fishing action is now done.<\/p>\n\n\n\n<p>It is simple, but it worked out very well in the end.<\/p>\n\n\n\n<p>I have balanced the chances of catching large and small fish with the time that the user is performing the action, etc.<\/p>\n\n\n\n<p>Fishing now provides a realistic alternative to hunting for survival based life-paths.<\/p>\n\n\n\n<p>I have also added the &#8220;Morale&#8221; stat to the game.<\/p>\n\n\n\n<p>This was in place before, but the logic behind it was not wired up.<\/p>\n\n\n\n<p>This is now done.<\/p>\n\n\n\n<p>I have also fixed quite a few minor bugs, and made some minor cosmetic improvements to the guis, etc.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/jRgWb8c\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/jRgWb8cm.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/iAMr1t6\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/iAMr1t6m.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/kPzfxDZ\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/kPzfxDZm.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>The fishing action is now done. It is simple, but it worked out very well in the end. I have balanced the chances of catching large and small fish with the time that the user is performing the action, etc. Fishing now provides a realistic alternative to hunting for survival based life-paths. I have also [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,36,10,16,34],"tags":[],"class_list":["post-9974","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b6","category-software-and-games","category-software-engines","category-spirit-of-the-stars","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9974"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9974"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9974\/revisions"}],"predecessor-version":[{"id":9977,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9974\/revisions\/9977"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9974"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9974"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9974"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}