{"id":9923,"date":"2023-11-12T22:16:20","date_gmt":"2023-11-12T22:16:20","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9923"},"modified":"2023-11-12T22:16:20","modified_gmt":"2023-11-12T22:16:20","slug":"p0-b6-part-1330-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b6-part-1330-debugging-improvements\/","title":{"rendered":"P0-B6: Part 1330: Debugging, Improvements"},"content":{"rendered":"\n<p>I have made extensive improvements to the Capital ships in the game, and the actions and events that the player can take part in while they are on-board.<\/p>\n\n\n\n<p>There is a more advanced damage control system now, where gravity and power can fail if certain systems are damaged, etc.<\/p>\n\n\n\n<p>I have also added a visual effect when the players ship gets too close to a star, or enters the atmosphere of a planet.<\/p>\n\n\n\n<p>In the future, I want to allow capital ships to land on planets, and I want to add more events and things to do on board the ship.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have made extensive improvements to the Capital ships in the game, and the actions and events that the player can take part in while they are on-board. There is a more advanced damage control system now, where gravity and power can fail if certain systems are damaged, etc. I have also added a visual [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,36,10,34,11],"tags":[],"class_list":["post-9923","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b6","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9923"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9923"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9923\/revisions"}],"predecessor-version":[{"id":9924,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9923\/revisions\/9924"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9923"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9923"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9923"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}