{"id":9907,"date":"2023-10-29T20:34:12","date_gmt":"2023-10-29T20:34:12","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9907"},"modified":"2023-10-29T20:34:12","modified_gmt":"2023-10-29T20:34:12","slug":"p0-b6-part-1323-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b6-part-1323-debugging-improvements\/","title":{"rendered":"P0-B6: Part 1323: Debugging, Improvements"},"content":{"rendered":"\n<p>I am working on adding more random story missions to the project, as well as improving the options for story telling.<\/p>\n\n\n\n<p>The next goal is to allow random NPC&#8217;s to travel with the player on board the players main capital ship. Currently, only the players crew can do this, and they are static, IE, they are not randomly generated.<\/p>\n\n\n\n<p>Eventually, I would like all crew members to be dynamic, and allowing random NPC&#8217;s to board and travel with the players ship will be a good start, in addition to adding powerful new storytelling options.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I am working on adding more random story missions to the project, as well as improving the options for story telling. The next goal is to allow random NPC&#8217;s to travel with the player on board the players main capital ship. Currently, only the players crew can do this, and they are static, IE, they [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,36,10,34,11],"tags":[],"class_list":["post-9907","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b6","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9907"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9907"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9907\/revisions"}],"predecessor-version":[{"id":9909,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9907\/revisions\/9909"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9907"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9907"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9907"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}