{"id":9900,"date":"2023-10-22T23:32:20","date_gmt":"2023-10-22T22:32:20","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9900"},"modified":"2023-10-22T23:32:20","modified_gmt":"2023-10-22T22:32:20","slug":"p0-b6-part-1320-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b6-part-1320-debugging-improvements\/","title":{"rendered":"P0-B6: Part 1320: Debugging, Improvements"},"content":{"rendered":"\n<p>I have optimised the AI code quite a bit, to make it more balanced and functional, and it seems to work ok now.<\/p>\n\n\n\n<p>I have also fixed some additional issues, etc.<\/p>\n\n\n\n<p>The AI improvements are mostly done for now. I want to add some new randomly generated events to the space sim, and test some existing features, and then I can do some more debugging.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have optimised the AI code quite a bit, to make it more balanced and functional, and it seems to work ok now. I have also fixed some additional issues, etc. The AI improvements are mostly done for now. I want to add some new randomly generated events to the space sim, and test some [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,36,10,34,11],"tags":[],"class_list":["post-9900","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b6","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9900"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9900"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9900\/revisions"}],"predecessor-version":[{"id":9903,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9900\/revisions\/9903"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9900"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9900"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9900"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}