{"id":9872,"date":"2023-10-01T20:07:26","date_gmt":"2023-10-01T19:07:26","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9872"},"modified":"2023-10-01T20:07:26","modified_gmt":"2023-10-01T19:07:26","slug":"p0-b6-part-1311-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b6-part-1311-debugging-improvements\/","title":{"rendered":"P0-B6: Part 1311: Debugging, Improvements"},"content":{"rendered":"\n<p>I have added a lot more features to the 2D nav map, including the ability to zoom the map in and out.<\/p>\n\n\n\n<p>This is a vital ability for this project given the large scale of the solar systems that I am dealing with.<\/p>\n\n\n\n<p>I am also working on additional features such as the ability to center the map on a selected object, on the player, or on the origin, etc.<\/p>\n\n\n\n<p>I am now working on a way to add a visible trail to a moving, selected, object, so that the player can more easily track it&#8217;s movements.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have added a lot more features to the 2D nav map, including the ability to zoom the map in and out. This is a vital ability for this project given the large scale of the solar systems that I am dealing with. I am also working on additional features such as the ability to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,36,10,34,11],"tags":[],"class_list":["post-9872","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b6","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9872"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9872"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9872\/revisions"}],"predecessor-version":[{"id":9873,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9872\/revisions\/9873"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9872"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9872"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9872"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}