{"id":9864,"date":"2023-09-24T03:53:17","date_gmt":"2023-09-24T02:53:17","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9864"},"modified":"2023-09-24T03:53:17","modified_gmt":"2023-09-24T02:53:17","slug":"p0-b6-part-1308-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b6-part-1308-debugging-improvements\/","title":{"rendered":"P0-B6: Part 1308: Debugging, Improvements"},"content":{"rendered":"\n<p>I am working on improving the space sim mechanics in the project, and adding better guis and navigation mechanics.<\/p>\n\n\n\n<p>This will, first of all, make it easier for the player to navigate around the world, and second of all, the new guis will make it easier to test and debug the world.<\/p>\n\n\n\n<p>I have already found some minor issues with the coordinate system, which I am in the process of fixing.<\/p>\n\n\n\n<p>This is taking longer than I thought, but this needs to be correct before I can move on to other things.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I am working on improving the space sim mechanics in the project, and adding better guis and navigation mechanics. This will, first of all, make it easier for the player to navigate around the world, and second of all, the new guis will make it easier to test and debug the world. I have already [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,36,10,34,11],"tags":[],"class_list":["post-9864","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b6","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9864"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9864"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9864\/revisions"}],"predecessor-version":[{"id":9866,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9864\/revisions\/9866"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9864"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9864"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9864"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}