{"id":9821,"date":"2023-08-20T23:19:22","date_gmt":"2023-08-20T22:19:22","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9821"},"modified":"2023-08-20T23:19:22","modified_gmt":"2023-08-20T22:19:22","slug":"p0-b5-part-1291-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b5-part-1291-debugging-improvements\/","title":{"rendered":"P0-B5: Part 1291: Debugging, Improvements"},"content":{"rendered":"\n<p>I have made extensive improvements to the AI interaction systems.<\/p>\n\n\n\n<p>The player can now attempt to intimidate, bribe, and negotiate with the AI during conflicts, in addition to fighting them.<\/p>\n\n\n\n<p>I have also added additional functionality, such as the AI dropping items when injured, etc, and I have fixed other bugs, etc, as well.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/EcuWtjK\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/EcuWtjKl.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/z5TNmhf\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/z5TNmhfl.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I have made extensive improvements to the AI interaction systems. The player can now attempt to intimidate, bribe, and negotiate with the AI during conflicts, in addition to fighting them. I have also added additional functionality, such as the AI dropping items when injured, etc, and I have fixed other bugs, etc, as well.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,33,10,34,11],"tags":[],"class_list":["post-9821","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b5","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9821"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9821"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9821\/revisions"}],"predecessor-version":[{"id":9824,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9821\/revisions\/9824"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9821"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9821"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9821"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}