{"id":9808,"date":"2023-08-06T23:45:37","date_gmt":"2023-08-06T22:45:37","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9808"},"modified":"2023-08-06T23:45:37","modified_gmt":"2023-08-06T22:45:37","slug":"p0-b5-part-1286-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b5-part-1286-debugging-improvements\/","title":{"rendered":"P0-B5: Part 1286: Debugging, Improvements"},"content":{"rendered":"\n<p>I have made improvements to the AI navigation system so that the AI can now switch to and from dynamically generated graphs at  will. If a dynamically generated graph is present, the AI will detect it and use it for navigation, otherwise it will default to simpler navigation behaviour.<\/p>\n\n\n\n<p>The AI system needs extensive testing and improvements in the future, but it seems to be generally functional. I will probably replace a lot of the existing code with my new AI system, but this system needs additional improvements first.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/XmujVVk\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/XmujVVkm.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/53AW3Vc\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/53AW3Vcm.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I have made improvements to the AI navigation system so that the AI can now switch to and from dynamically generated graphs at will. If a dynamically generated graph is present, the AI will detect it and use it for navigation, otherwise it will default to simpler navigation behaviour. The AI system needs extensive testing [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,33,10,34,11],"tags":[],"class_list":["post-9808","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b5","category-software-and-games","category-spirit-of-the-stars","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9808"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9808"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9808\/revisions"}],"predecessor-version":[{"id":9809,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9808\/revisions\/9809"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9808"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9808"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9808"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}