{"id":9715,"date":"2023-05-28T20:30:56","date_gmt":"2023-05-28T19:30:56","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9715"},"modified":"2023-05-28T20:30:56","modified_gmt":"2023-05-28T19:30:56","slug":"p0-b5-part-1255-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b5-part-1255-debugging-improvements\/","title":{"rendered":"P0-B5: Part 1255: Debugging, Improvements"},"content":{"rendered":"\n<p>The retesting of the story system is complete.<\/p>\n\n\n\n<p>I fixed some minor issues, but the system generally worked very well. This is a complex system, so for it to be working so well is good progress.<\/p>\n\n\n\n<p>I have now decided to spend several weeks on generic debugging and testing.<\/p>\n\n\n\n<p>I have made improvements to the random generation and random weather systems. Weather is now region specific, and will change as the user moves through the world.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/w2TkEJ7\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/w2TkEJ7l.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/7AiibQp\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/7AiibQpl.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/f1QgXFC\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/f1QgXFCl.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/oIYpn5K\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/oIYpn5Kl.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>The retesting of the story system is complete. I fixed some minor issues, but the system generally worked very well. This is a complex system, so for it to be working so well is good progress. I have now decided to spend several weeks on generic debugging and testing. I have made improvements to the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,32,17,33,10,11],"tags":[],"class_list":["post-9715","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-meridian","category-p-0","category-p0_b5","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9715"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9715"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9715\/revisions"}],"predecessor-version":[{"id":9718,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9715\/revisions\/9718"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9715"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9715"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9715"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}