{"id":9691,"date":"2023-05-14T23:52:16","date_gmt":"2023-05-14T22:52:16","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9691"},"modified":"2023-05-15T00:16:18","modified_gmt":"2023-05-14T23:16:18","slug":"p0-b4-part-1248-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b4-part-1248-debugging-improvements\/","title":{"rendered":"P0-B5: Part 1248: Debugging, Improvements"},"content":{"rendered":"\n<p>I have completed a full test of the multiplayer system, using a separate client machine and a separate internet connecting, and the live (remote) server.<\/p>\n\n\n\n<p>This test went extremely well, and I did not uncover and issues or problems, which is very encouraging.<\/p>\n\n\n\n<p>The new network code changes seem to be working fine, and are much more performant than the old system. There is far less jittering and rubberbanding with the new system.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have completed a full test of the multiplayer system, using a separate client machine and a separate internet connecting, and the live (remote) server. This test went extremely well, and I did not uncover and issues or problems, which is very encouraging. The new network code changes seem to be working fine, and are [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,32,17,33,10,11],"tags":[],"class_list":["post-9691","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-meridian","category-p-0","category-p0_b5","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9691"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9691"}],"version-history":[{"count":2,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9691\/revisions"}],"predecessor-version":[{"id":9702,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9691\/revisions\/9702"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9691"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9691"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9691"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}