{"id":9605,"date":"2023-03-12T16:06:13","date_gmt":"2023-03-12T16:06:13","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9605"},"modified":"2023-03-12T16:06:13","modified_gmt":"2023-03-12T16:06:13","slug":"p0-b4-part-1214-debugging-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b4-part-1214-debugging-improvements\/","title":{"rendered":"P0-B4: Part 1214: Debugging, Improvements"},"content":{"rendered":"\n<p>I have made some client and server improvements to the Login system.<\/p>\n\n\n\n<p>It is now possible for the user to have multiple characters stored on the server, and by using a different username for each, the user can select which one they want to play as.<\/p>\n\n\n\n<p>The save\/load system in the game does not allow for multiple saves per character, this is by design (I do not want players to be able to save before a major decision, and load again if they don&#8217;t like the results, this harms immersion).<\/p>\n\n\n\n<p>However, I do want players to be able to experience the world in different ways, with different characters, possible at the same time, this is now supported.<\/p>\n\n\n\n<p>The client variables (inventory, etc) still only support one character, I will need to optimise this in future, but the server side support works great.<\/p>\n\n\n\n<p>I have also made changes to the database to improve security, which is an important step before release.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have made some client and server improvements to the Login system. It is now possible for the user to have multiple characters stored on the server, and by using a different username for each, the user can select which one they want to play as. The save\/load system in the game does not allow [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,32,17,31,10,11],"tags":[],"class_list":["post-9605","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-meridian","category-p-0","category-p0_b4","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9605"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9605"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9605\/revisions"}],"predecessor-version":[{"id":9606,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9605\/revisions\/9606"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9605"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9605"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9605"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}