{"id":9405,"date":"2022-10-09T16:18:05","date_gmt":"2022-10-09T15:18:05","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9405"},"modified":"2022-10-09T16:18:05","modified_gmt":"2022-10-09T15:18:05","slug":"p0-b3-part-1138-story","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b3-part-1138-story\/","title":{"rendered":"P0-B3: Part 1138: Story"},"content":{"rendered":"\n<p>It is now possible to place AI crew members during dynamic and static story missions.<\/p>\n\n\n\n<p>I have also added basic support for the player to find or recruit crew members in the field, and have them added to the players ship.<\/p>\n\n\n\n<p>This will be a much more extensive feature in the future, I have just added a very basic implementation of it for the moment.<\/p>\n\n\n\n<p>I have also made improvements to the story system, and added more support functions and features that will make creating both static and dynamic stories easier.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It is now possible to place AI crew members during dynamic and static story missions. I have also added basic support for the player to find or recruit crew members in the field, and have them added to the players ship. This will be a much more extensive feature in the future, I have just [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,30,10,11],"tags":[],"class_list":["post-9405","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b3","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9405"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9405"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9405\/revisions"}],"predecessor-version":[{"id":9406,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9405\/revisions\/9406"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9405"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9405"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9405"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}