{"id":9385,"date":"2022-09-25T23:26:07","date_gmt":"2022-09-25T22:26:07","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9385"},"modified":"2022-09-25T23:26:07","modified_gmt":"2022-09-25T22:26:07","slug":"p0-b3-part-1131-story","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b3-part-1131-story\/","title":{"rendered":"P0-B3: Part 1131: Story"},"content":{"rendered":"\n<p>The new features that I am adding to the project in order to support the story elements are complex, and are taking a little more time than I thought.<\/p>\n\n\n\n<p>I have made extensive improvements to these features, however, as well as several bug fixes.<\/p>\n\n\n\n<p>I now have the ability to land the player at any planet or system in real time. <br><br>The game will handle entering the atmosphere, searching for a good landing site, and landing at the correct velocity and direction, etc.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p>This is all quite complex, but it seems to work well.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The new features that I am adding to the project in order to support the story elements are complex, and are taking a little more time than I thought. I have made extensive improvements to these features, however, as well as several bug fixes. I now have the ability to land the player at any [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,30,10,11],"tags":[],"class_list":["post-9385","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b3","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9385"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9385"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9385\/revisions"}],"predecessor-version":[{"id":9386,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9385\/revisions\/9386"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9385"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9385"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9385"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}