{"id":9361,"date":"2022-09-04T20:52:26","date_gmt":"2022-09-04T19:52:26","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9361"},"modified":"2022-09-04T20:56:48","modified_gmt":"2022-09-04T19:56:48","slug":"p0-b3-part-1122-artwork-improvements","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b3-part-1122-artwork-improvements\/","title":{"rendered":"P0-B3: Part 1122: Debugging, Improvements"},"content":{"rendered":"\n<p>For the first tasks in B3, I have been working on improving the space combat code.<\/p>\n\n\n\n<p>There is a lot to be done here, this code has not been refactored in some time.<\/p>\n\n\n\n<p>So far, the testing is going well however, and there have only been minor issues.<\/p>\n\n\n\n<p>I will likely add some small improvements to the space combat code, but I will postpone any larger improvements for now.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>For the first tasks in B3, I have been working on improving the space combat code. There is a lot to be done here, this code has not been refactored in some time. So far, the testing is going well however, and there have only been minor issues. I will likely add some small improvements [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,30,10,11],"tags":[],"class_list":["post-9361","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b3","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9361"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9361"}],"version-history":[{"count":2,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9361\/revisions"}],"predecessor-version":[{"id":9366,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9361\/revisions\/9366"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9361"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9361"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9361"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}