{"id":9341,"date":"2022-08-14T19:52:54","date_gmt":"2022-08-14T18:52:54","guid":{"rendered":"http:\/\/phoenixgamedevelopment.com\/blog\/?p=9341"},"modified":"2022-08-14T19:52:54","modified_gmt":"2022-08-14T18:52:54","slug":"p0-b2-part-1113-improvements-debugging","status":"publish","type":"post","link":"https:\/\/phoenixgamedevelopment.com\/blog\/p0-b2-part-1113-improvements-debugging\/","title":{"rendered":"P0-B2: Part 1113: Improvements, Debugging"},"content":{"rendered":"\n<p>I have fixed quite a few minor bugs with the project, and made some minor improvements. <br><br>In addition, I have fixed one major bug which was in the project for some time.<\/p>\n\n\n\n<p>This was related to the day\/night cycle that I have created. Under some conditions, a planets surface would have a different &#8220;time of day&#8221; than it should.<\/p>\n\n\n\n<p>So, flying to a planet and landing on the &#8220;day&#8221; side would actually be night, etc.<\/p>\n\n\n\n<p>This seems to be fixed now.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"https:\/\/imgur.com\/5tOKY5Q\"><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/5tOKY5Qm.jpg\" alt=\"\" title=\"source: imgur.com\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I have fixed quite a few minor bugs with the project, and made some minor improvements. In addition, I have fixed one major bug which was in the project for some time. This was related to the day\/night cycle that I have created. Under some conditions, a planets surface would have a different &#8220;time of [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,17,29,10,11],"tags":[],"class_list":["post-9341","post","type-post","status-publish","format-standard","hentry","category-astral-realms","category-p-0","category-p0_b2","category-software-and-games","category-spiritus-astrum","has-post-title","has-post-date","has-post-category","has-post-tag","has-post-comment","has-post-author",""],"aioseo_notices":[],"builder_content":"","_links":{"self":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9341"}],"collection":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/comments?post=9341"}],"version-history":[{"count":1,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9341\/revisions"}],"predecessor-version":[{"id":9342,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/posts\/9341\/revisions\/9342"}],"wp:attachment":[{"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/media?parent=9341"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/categories?post=9341"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/phoenixgamedevelopment.com\/blog\/wp-json\/wp\/v2\/tags?post=9341"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}